feat: refactor connection handling to use models.Client
- introduce `Client` model
- modify all websocket operations to use the new `Client` model
- update function signatures to accept `models.Client` instead of `*websocket.Conn`
- ensure consistent usage of `client` across all related functions
🤖
This commit is contained in:
parent
f1071f33c6
commit
b943c9d6eb
6 changed files with 26 additions and 24 deletions
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@ -35,11 +35,11 @@ func Start() {
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config = helper.ParseConfig(*configfile)
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}
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conn := websocket.Connect(config.URL)
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client := websocket.Connect(config.URL)
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channel := make(chan GoTomato.ServerMessage)
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go websocket.ProcessServerMessages(conn, channel)
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frontend.UpdateLoop(conn, config, channel)
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go websocket.ProcessServerMessages(client, channel)
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frontend.UpdateLoop(client, config, channel)
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websocket.Disconnect(conn)
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websocket.Disconnect(client)
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}
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@ -2,7 +2,6 @@ package frontend
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import (
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"github.com/eiannone/keyboard"
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ws "github.com/gorilla/websocket"
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"git.smsvc.net/pomodoro/ChronoTomato/internal/websocket"
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@ -21,16 +20,16 @@ func start_pause_resume(message GoTomato.ServerMessage) string {
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}
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}
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func keyhandler(key keyboard.KeyEvent, conn *ws.Conn, config ChronoTomato.Config, message GoTomato.ServerMessage) bool {
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func keyhandler(key keyboard.KeyEvent, client ChronoTomato.Client, config ChronoTomato.Config, message GoTomato.ServerMessage) bool {
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switch key.Rune {
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case 0: // space
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cmd := start_pause_resume(message)
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websocket.SendCmd(conn, config.Password, cmd)
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websocket.SendCmd(client, config.Password, cmd)
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case 115: // s
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websocket.SendCmd(conn, config.Password, "stop")
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websocket.SendCmd(client, config.Password, "stop")
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case 114: // r
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if config.PomodoroConfig != (GoTomato.PomodoroConfig{}) {
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websocket.Send_updateSettings(conn, config.Password, config.PomodoroConfig)
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websocket.Send_updateSettings(client, config.Password, config.PomodoroConfig)
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}
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case 113: // q
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return false
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@ -2,7 +2,6 @@ package frontend
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import (
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"github.com/eiannone/keyboard"
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ws "github.com/gorilla/websocket"
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"git.smsvc.net/pomodoro/ChronoTomato/internal/websocket"
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@ -10,7 +9,7 @@ import (
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GoTomato "git.smsvc.net/pomodoro/GoTomato/pkg/models"
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)
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func UpdateLoop(conn *ws.Conn, config ChronoTomato.Config, channel <-chan GoTomato.ServerMessage) {
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func UpdateLoop(client ChronoTomato.Client, config ChronoTomato.Config, channel <-chan GoTomato.ServerMessage) {
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var message GoTomato.ServerMessage
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keysEvents, _ := keyboard.GetKeys(1)
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@ -22,7 +21,7 @@ func UpdateLoop(conn *ws.Conn, config ChronoTomato.Config, channel <-chan GoToma
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desktopNotifications(message)
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terminalOutput(message)
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case keypress := <-keysEvents:
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if !keyhandler(keypress, conn, config, message) {
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if !keyhandler(keypress, client, config, message) {
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return
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}
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case <-websocket.Done:
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@ -4,9 +4,11 @@ import (
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"github.com/charmbracelet/log"
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"github.com/gorilla/websocket"
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"time"
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"git.smsvc.net/pomodoro/ChronoTomato/pkg/models"
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)
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func Connect(url string) *websocket.Conn {
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func Connect(url string) models.Client {
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log.Info("Connected ", "host", url)
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conn, _, err := websocket.DefaultDialer.Dial(url, nil)
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@ -14,10 +16,10 @@ func Connect(url string) *websocket.Conn {
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log.Fatal("Dial error!", "reason", err)
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}
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return conn
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return models.Client{Conn: conn}
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}
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func Disconnect(conn *websocket.Conn) {
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func Disconnect(client models.Client) {
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select {
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case <-Done:
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// session closed by remote
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@ -25,7 +27,7 @@ func Disconnect(conn *websocket.Conn) {
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default:
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// Cleanly close the connection by sending a close message and then
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// waiting (with timeout) for the server to close the connection.
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conn.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""))
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client.Conn.WriteMessage(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""))
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select {
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case <-Done:
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case <-time.After(time.Second):
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@ -6,18 +6,19 @@ import (
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"github.com/charmbracelet/log"
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"github.com/gorilla/websocket"
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ChronoTomato "git.smsvc.net/pomodoro/ChronoTomato/pkg/models"
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GoTomato "git.smsvc.net/pomodoro/GoTomato/pkg/models"
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)
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var Done = make(chan struct{})
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func ProcessServerMessages(conn *websocket.Conn, channel chan<- GoTomato.ServerMessage) {
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func ProcessServerMessages(client ChronoTomato.Client, channel chan<- GoTomato.ServerMessage) {
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var serverMessage GoTomato.ServerMessage
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defer close(Done)
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for {
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_, message, err := conn.ReadMessage()
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_, message, err := client.Conn.ReadMessage()
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if err != nil {
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if websocket.IsCloseError(err, websocket.CloseNormalClosure) {
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// Ignore normal closure and exit gracefully
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@ -5,38 +5,39 @@ import (
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"github.com/charmbracelet/log"
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"github.com/gorilla/websocket"
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ChronoTomato "git.smsvc.net/pomodoro/ChronoTomato/pkg/models"
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GoTomato "git.smsvc.net/pomodoro/GoTomato/pkg/models"
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)
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func sendClientCommand(conn *websocket.Conn, msg GoTomato.ClientCommand) {
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func sendClientCommand(client ChronoTomato.Client, msg GoTomato.ClientCommand) {
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messageBytes, err := json.Marshal(msg)
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if err != nil {
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log.Error("Error marshalling!", "reason", err)
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return
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}
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err = conn.WriteMessage(websocket.TextMessage, messageBytes)
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err = client.Conn.WriteMessage(websocket.TextMessage, messageBytes)
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if err != nil {
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log.Error("Write error!", "reason", err)
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return
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}
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}
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func SendCmd(conn *websocket.Conn, pwd string, cmd string) {
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func SendCmd(client ChronoTomato.Client, pwd string, cmd string) {
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message := GoTomato.ClientCommand{
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Command: cmd,
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Password: pwd,
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}
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sendClientCommand(conn, message)
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sendClientCommand(client, message)
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}
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func Send_updateSettings(conn *websocket.Conn, pwd string, settings GoTomato.PomodoroConfig) {
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func Send_updateSettings(client ChronoTomato.Client, pwd string, settings GoTomato.PomodoroConfig) {
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message := GoTomato.ClientCommand{
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Command: "updateSettings",
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Password: pwd,
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Settings: settings,
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}
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sendClientCommand(conn, message)
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sendClientCommand(client, message)
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}
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