feat: refactor shared.Message to a channel

- remove `shared` package and shared.Message
- rename `notifications` package to `frontend`
- introduce a channel send the received ServerMessages to the frontend handler(s)
- move keyhandler to goroutine
- simplify password handling in Start function
- update import names when importing from GoTomoto
This commit is contained in:
Sebastian Mark 2024-10-27 10:41:31 +01:00
parent cc24dd6775
commit bbc9977f1c
10 changed files with 108 additions and 82 deletions

View file

@ -3,15 +3,16 @@ package websocket
import (
"encoding/json"
"fmt"
"git.smsvc.net/pomodoro/ChronoTomato/internal/notifications"
"git.smsvc.net/pomodoro/ChronoTomato/internal/shared"
GoTomato "git.smsvc.net/pomodoro/GoTomato/pkg/models"
"github.com/charmbracelet/log"
"github.com/gorilla/websocket"
)
var Done = make(chan struct{})
func ProcessServerMessages(conn *websocket.Conn) {
func ProcessServerMessages(conn *websocket.Conn, channel chan<- GoTomato.ServerMessage) {
var serverMessage GoTomato.ServerMessage
defer close(Done)
@ -28,14 +29,14 @@ func ProcessServerMessages(conn *websocket.Conn) {
return
}
err = json.Unmarshal(message, &shared.ServerMessage)
err = json.Unmarshal(message, &serverMessage)
if err != nil {
log.Error("Error unmarshalling!", "reason", err)
continue
}
notifications.DesktopNotifications()
notifications.TerminalOutput()
channel <- serverMessage
channel <- serverMessage
}
}