package websocket import ( "encoding/json" "github.com/gorilla/websocket" "git.smsvc.net/pomodoro/ChronoTomato/internal/helper" GoTomato "git.smsvc.net/pomodoro/GoTomato/pkg/models" ) // Sends a message to the clients websocket func sendClientCommand(c Client, msg GoTomato.ClientCommand) { messageBytes, err := json.Marshal(msg) if err != nil { helper.Logger.Error("Error marshalling!", "reason", err) return } err = c.Conn.WriteMessage(websocket.TextMessage, messageBytes) if err != nil { helper.Logger.Error("Write error!", "reason", err) return } } // Sends the passed command to the server func (c Client) SendCmd(cmd string) { message := GoTomato.ClientCommand{ Command: cmd, Password: c.Password, } sendClientCommand(c, message) } // Sends the new PomodoroConfig to the server func (c Client) SendSettingsUpdate(settings GoTomato.PomodoroConfig) { message := GoTomato.ClientCommand{ Command: "updateSettings", Password: c.Password, Settings: settings, } sendClientCommand(c, message) }