Sebastian Mark
c764deeeb7
- extract command logic into a separate function
- reduce code duplication in keyhandler function
🤖
50 lines
1.2 KiB
Go
50 lines
1.2 KiB
Go
package frontend
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import (
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"atomicgo.dev/keyboard"
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"atomicgo.dev/keyboard/keys"
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ws "github.com/gorilla/websocket"
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"git.smsvc.net/pomodoro/ChronoTomato/internal/websocket"
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ChronoTomato "git.smsvc.net/pomodoro/ChronoTomato/pkg/models"
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GoTomato "git.smsvc.net/pomodoro/GoTomato/pkg/models"
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)
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func start_pause_resume(message *GoTomato.ServerMessage) string {
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if !message.Ongoing {
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return "start"
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}
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if message.Paused {
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return "resume"
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} else {
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return "pause"
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}
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}
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func keyhandler(conn *ws.Conn, config ChronoTomato.Config, message *GoTomato.ServerMessage, quit chan bool) {
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keyboard.Listen(func(key keys.Key) (stop bool, err error) {
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select {
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case <-websocket.Done:
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quit <- true
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return true, nil
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default:
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switch key.String() {
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case "space":
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cmd := start_pause_resume(message)
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websocket.SendCmd(conn, config.Password, cmd)
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case "s":
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websocket.SendCmd(conn, config.Password, "stop")
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case "r":
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if config.PomodoroConfig != (GoTomato.GoTomatoPomodoroConfig{}) {
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websocket.Send_updateSettings(conn, config.Password, config.PomodoroConfig)
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}
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case "q":
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quit <- true
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return true, nil
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}
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}
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return false, nil
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})
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}
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