53 lines
1.1 KiB
Go
53 lines
1.1 KiB
Go
package websocket
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import (
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"encoding/json"
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"time"
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"github.com/gorilla/websocket"
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GoTomato "git.smsvc.net/pomodoro/GoTomato/pkg/models"
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)
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var Done = make(chan struct{})
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// Receives websocket messages and writes them to a channel.
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// Closes the channel if websocket closes.
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func (c *Client) ProcessServerMessages(channel chan<- GoTomato.ServerMessage) {
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var serverMessage, prevMessage GoTomato.ServerMessage
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defer close(Done)
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for {
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_, message, err := c.Conn.ReadMessage()
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if err != nil {
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// On normal closure exit gracefully
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if websocket.IsCloseError(err, websocket.CloseNormalClosure) {
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return
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}
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// Try to reconnect on unexpected disconnect
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for {
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channel <- prevMessage // send previous ServerMessage to update view
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time.Sleep(time.Second)
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// reconnect while preserving password
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pw := c.Password
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*c = Connect(c.Server)
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c.Password = pw
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if c.Connected() {
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break
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}
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}
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continue
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}
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err = json.Unmarshal(message, &serverMessage)
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c.LastErr = err
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channel <- serverMessage
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prevMessage = serverMessage
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}
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}
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