move check for unresponsive clients to additional loops
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2ddc1ef9e4
1 changed files with 8 additions and 6 deletions
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@ -22,17 +22,19 @@ func SendPermanentBroadCastMessage() {
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// Iterate over all connected clients and broadcast the message
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for _, client := range Clients {
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if time.Now().Sub(client.LastPong) > 10*time.Second {
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// Remove unresponsive client
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client.Conn.Close()
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delete(Clients, client.Conn.LocalAddr())
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helper.Logger.Info("Client timed out", "host", client.RealIP, "clients", len(Clients))
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}
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err := client.SendMessage(websocket.TextMessage, jsonMessage)
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if err != nil {
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helper.Logger.Info("Error broadcasting to client:", "msg", err, "host", client.RealIP, "clients", len(Clients))
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}
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}
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for _, client := range Clients {
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if time.Now().Sub(client.LastPong) > (10 * time.Second) {
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// Remove unresponsive client
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client.Conn.Close()
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delete(Clients, client.Conn.LocalAddr())
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helper.Logger.Info("Client timed out", "host", client.RealIP, "clients", len(Clients))
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}
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}
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<-tick.C
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}
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}
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