refactor: rename BroadcastMessage model to ServerMessage

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This commit is contained in:
Sebastian Mark 2024-10-20 21:59:18 +02:00
parent d2e34e84f8
commit 337e5b0ed3
4 changed files with 6 additions and 6 deletions

View file

@ -8,7 +8,7 @@ import (
)
// BroadcastMessage sends a message to all connected WebSocket clients.
func BroadcastMessage(clients map[*websocket.Conn]*models.Client, message models.BroadcastMessage) {
func BroadcastMessage(clients map[*websocket.Conn]*models.Client, message models.ServerMessage) {
// Marshal the message into JSON format
jsonMessage, err := json.Marshal(message)
if err != nil {