refactor: rename BroadcastMessage model to ServerMessage
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4 changed files with 6 additions and 6 deletions
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@ -8,7 +8,7 @@ import (
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)
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)
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// BroadcastMessage sends a message to all connected WebSocket clients.
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// BroadcastMessage sends a message to all connected WebSocket clients.
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func BroadcastMessage(clients map[*websocket.Conn]*models.Client, message models.BroadcastMessage) {
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func BroadcastMessage(clients map[*websocket.Conn]*models.Client, message models.ServerMessage) {
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// Marshal the message into JSON format
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// Marshal the message into JSON format
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jsonMessage, err := json.Marshal(message)
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jsonMessage, err := json.Marshal(message)
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if err != nil {
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if err != nil {
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@ -58,7 +58,7 @@ func ResetPomodoro(clients map[*websocket.Conn]*models.Client) {
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mu.Unlock()
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mu.Unlock()
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// Broadcast the reset message to all clients
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// Broadcast the reset message to all clients
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broadcast.BroadcastMessage(clients, models.BroadcastMessage{
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broadcast.BroadcastMessage(clients, models.ServerMessage{
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Mode: "none",
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Mode: "none",
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Session: 0,
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Session: 0,
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MaxSession: 0,
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MaxSession: 0,
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@ -20,7 +20,7 @@ func startTimer(clients map[*websocket.Conn]*models.Client, remainingSeconds int
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default:
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default:
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// Broadcast the current state to all clients
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// Broadcast the current state to all clients
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if !IsPomodoroPaused() {
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if !IsPomodoroPaused() {
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broadcast.BroadcastMessage(clients, models.BroadcastMessage{
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broadcast.BroadcastMessage(clients, models.ServerMessage{
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Mode: mode,
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Mode: mode,
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Session: session,
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Session: session,
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MaxSession: PomodoroConfig.Sessions,
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MaxSession: PomodoroConfig.Sessions,
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@ -33,7 +33,7 @@ func startTimer(clients map[*websocket.Conn]*models.Client, remainingSeconds int
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}
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}
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// Final broadcast when time reaches zero
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// Final broadcast when time reaches zero
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broadcast.BroadcastMessage(clients, models.BroadcastMessage{
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broadcast.BroadcastMessage(clients, models.ServerMessage{
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Mode: mode,
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Mode: mode,
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Session: session,
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Session: session,
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MaxSession: PomodoroConfig.Sessions,
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MaxSession: PomodoroConfig.Sessions,
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@ -1,7 +1,7 @@
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package models
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package models
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// BroadcastMessage represents the data sent to the client via WebSocket.
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// ServerMessage represents the data sent to the client via WebSocket.
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type BroadcastMessage struct {
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type ServerMessage struct {
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Mode string `json:"mode"` // "Work", "ShortBreak", or "LongBreak"
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Mode string `json:"mode"` // "Work", "ShortBreak", or "LongBreak"
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Session int `json:"session"` // Current session number
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Session int `json:"session"` // Current session number
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MaxSession int `json:"max_session"` // Total number of sessions
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MaxSession int `json:"max_session"` // Total number of sessions
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