feat: send "End"-Message only once
- send "End" once, then fallback to "Idle" - update README
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@ -53,6 +53,7 @@ All fields are mandatory and may not be ommitted.
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The server periodically (every second) sends JSON-encoded messages to all connected clients to update them on the current state of the Pomodoro session. These messages contain the following fields:
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The server periodically (every second) sends JSON-encoded messages to all connected clients to update them on the current state of the Pomodoro session. These messages contain the following fields:
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- mode: Indicates the current phase of the Pomodoro session ("Work", "ShortBreak", "LongBreak", "End" or "Idle").
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- mode: Indicates the current phase of the Pomodoro session ("Work", "ShortBreak", "LongBreak", "End" or "Idle").
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- "End" is send only once, after all sessions are finished
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- settings: Contains the current Pomodoro settings:
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- settings: Contains the current Pomodoro settings:
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- work: Length of the work session in seconds (e.g., 1500 for 25 minutes).
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- work: Length of the work session in seconds (e.g., 1500 for 25 minutes).
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- shortBreak: Length of the short break in seconds (e.g., 300 for 5 minutes).
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- shortBreak: Length of the short break in seconds (e.g., 300 for 5 minutes).
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@ -3,6 +3,7 @@ package pomodoro
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import (
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import (
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"git.smsvc.net/pomodoro/GoTomato/internal/shared"
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"git.smsvc.net/pomodoro/GoTomato/internal/shared"
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"sync"
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"sync"
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"time"
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)
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)
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var pomodoroResetChannel = make(chan bool, 1)
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var pomodoroResetChannel = make(chan bool, 1)
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@ -40,10 +41,16 @@ func RunPomodoro() {
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shared.Message.Mode = "End"
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shared.Message.Mode = "End"
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}
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}
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time.Sleep(time.Second)
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mu.Lock()
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mu.Lock()
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shared.Message.Ongoing = false
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shared.Message.Ongoing = false
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shared.Message.Paused = false
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shared.Message.Paused = false
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mu.Unlock()
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mu.Unlock()
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shared.Message.Mode = "Idle"
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shared.Message.Session = 0
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shared.Message.TimeLeft = shared.Message.PomodoroSettings.Work
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}
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}
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// Stops and resets the running Pomodoro
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// Stops and resets the running Pomodoro
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