refactor: move broadcast package to websocket
- update import paths to reflect the new package name
- change function call to use the new websocket package
- adjust client iteration to use the renamed Clients variable
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2 changed files with 3 additions and 5 deletions
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@ -3,7 +3,6 @@ package server
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import (
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"flag"
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"fmt"
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"git.smsvc.net/pomodoro/GoTomato/internal/broadcast"
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"git.smsvc.net/pomodoro/GoTomato/internal/websocket"
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"git.smsvc.net/pomodoro/GoTomato/pkg/models"
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"log"
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@ -24,7 +23,7 @@ func Start() {
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listen := fmt.Sprintf("%s:%d", serverConfig.ListenAddress, serverConfig.ListenPort)
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http.HandleFunc("/ws", websocket.HandleConnections)
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go broadcast.SendPermanentBroadCastMessage()
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go websocket.SendPermanentBroadCastMessage()
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log.Printf("Pomodoro WebSocket server started on %s\n", listen)
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err := http.ListenAndServe(listen, nil)
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@ -1,9 +1,8 @@
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package broadcast
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package websocket
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import (
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"encoding/json"
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"git.smsvc.net/pomodoro/GoTomato/internal/shared"
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ws "git.smsvc.net/pomodoro/GoTomato/internal/websocket"
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"github.com/gorilla/websocket"
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"log"
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"time"
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@ -19,7 +18,7 @@ func SendPermanentBroadCastMessage() {
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return
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}
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// Iterate over all connected clients and broadcast the message
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for _, client := range ws.Clients {
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for _, client := range Clients {
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err := client.SendMessage(websocket.TextMessage, jsonMessage)
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if err != nil {
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log.Printf("Error broadcasting to client: %v", err)
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