feat: remove client from active connections after write deadline
- add a constant for timeout duration in seconds
- set write deadline for client connections
- remove client from active connections on error
- log additional information when broadcasting fails
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2 changed files with 8 additions and 2 deletions
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@ -9,6 +9,8 @@ import (
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"git.smsvc.net/pomodoro/GoTomato/internal/shared"
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)
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const TIMEOUT = 10
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// Sends continous messages to all connected WebSocket clients
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func SendPermanentBroadCastMessage() {
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tick := time.NewTicker(time.Second)
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@ -19,12 +21,15 @@ func SendPermanentBroadCastMessage() {
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helper.Logger.Error("Error marshalling message:", "msg", err)
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return
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}
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// Iterate over all connected clients and broadcast the message
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for _, client := range Clients {
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client.Conn.SetWriteDeadline(time.Now().Add(TIMEOUT * time.Second))
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err := client.SendMessage(websocket.TextMessage, jsonMessage)
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if err != nil {
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helper.Logger.Error("Error broadcasting to client:", "msg", err)
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// The client is responsible for closing itself on error
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// Remove client on error
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delete(Clients, client.Conn.LocalAddr())
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helper.Logger.Info("Error broadcasting to client:", "msg", err, "host", client.RealIP, "clients", len(Clients))
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}
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}
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<-tick.C
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@ -21,6 +21,7 @@ func handleClientCommands(c models.WebsocketClient) {
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_, message, err := ws.ReadMessage()
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if err != nil {
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// remove client on error/disconnect
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delete(Clients, ws.LocalAddr())
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helper.Logger.Info("Client disconnected:", "msg", err, "host", c.RealIP, "clients", len(Clients))
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break
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