add timeout consts in new file
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e8cc2d1808
commit
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4 changed files with 9 additions and 5 deletions
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@ -12,6 +12,7 @@ import (
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// Sends continous messages to all connected WebSocket clients
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// Sends continous messages to all connected WebSocket clients
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func SendPermanentBroadCastMessage() {
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func SendPermanentBroadCastMessage() {
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tick := time.NewTicker(time.Second)
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tick := time.NewTicker(time.Second)
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for {
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for {
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// Marshal the message into JSON format
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// Marshal the message into JSON format
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jsonMessage, err := json.Marshal(shared.State)
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jsonMessage, err := json.Marshal(shared.State)
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@ -8,7 +8,7 @@ import (
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)
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)
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func sendPing(client *models.WebsocketClient) bool {
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func sendPing(client *models.WebsocketClient) bool {
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client.Conn.SetWriteDeadline(time.Now().Add(10 * time.Second))
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client.Conn.SetWriteDeadline(time.Now().Add(SEND_TIMEOUT * time.Second))
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err := client.Conn.WriteMessage(websocket.PingMessage, nil)
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err := client.Conn.WriteMessage(websocket.PingMessage, nil)
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if err != nil {
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if err != nil {
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@ -19,12 +19,12 @@ func sendPing(client *models.WebsocketClient) bool {
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}
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}
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func isStale(client *models.WebsocketClient) bool {
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func isStale(client *models.WebsocketClient) bool {
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return time.Since(client.LastPong) > (90 * time.Second)
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return time.Since(client.LastPong) > (STALE_CLIENT_TIMEOUT * time.Second)
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}
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}
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// Check and remove stale clients
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// Check and remove stale clients
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func RemoveStaleClients() {
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func RemoveStaleClients() {
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ticker := time.NewTicker(30 * time.Second)
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ticker := time.NewTicker(STALE_CHECK_INTERVALL * time.Second)
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defer ticker.Stop()
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defer ticker.Stop()
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for range ticker.C {
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for range ticker.C {
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5
internal/websocket/timeouts.go
Normal file
5
internal/websocket/timeouts.go
Normal file
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@ -0,0 +1,5 @@
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package websocket
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const SEND_TIMEOUT = 10
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const STALE_CLIENT_TIMEOUT = 90
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const STALE_CHECK_INTERVALL = 30
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@ -6,8 +6,6 @@ import (
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"github.com/gorilla/websocket"
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"github.com/gorilla/websocket"
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)
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)
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const TIMEOUT = 10
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// Represents a command from the client (start/stop)
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// Represents a command from the client (start/stop)
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type ClientCommand struct {
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type ClientCommand struct {
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Command string `json:"command"` // Command send to the server
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Command string `json:"command"` // Command send to the server
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