feat: implement stale client removal after timeout
- add goroutine to remove stale clients from the connection pool
- update client struct to track `LastPong` time
- set write deadline for websocket connections
- move package variables and const to `vars.go`
- log additional information when broadcasting errors
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7 changed files with 75 additions and 21 deletions
18
internal/websocket/vars.go
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18
internal/websocket/vars.go
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package websocket
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import (
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"net"
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"sync"
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"git.smsvc.net/pomodoro/GoTomato/pkg/models"
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)
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const SEND_TIMEOUT = 10
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const STALE_CLIENT_TIMEOUT = 90
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const STALE_CHECK_INTERVALL = 30
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// Clients is a map of connected WebSocket clients, where each client is represented by the WebsocketClient struct
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var Clients = make(map[net.Addr]*models.WebsocketClient)
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// Mutex to protect access to the Clients map
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var mu sync.Mutex
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