feat: implement stale client removal after timeout

- add goroutine to remove stale clients from the connection pool
- update client struct to track `LastPong` time
- set write deadline for websocket connections
- move package variables and const to `vars.go`
- log additional information when broadcasting errors

🤖
This commit is contained in:
Sebastian Mark 2024-11-20 14:07:00 +01:00
parent e8e65c4f3a
commit ab2e8c161d
7 changed files with 75 additions and 21 deletions

View file

@ -0,0 +1,18 @@
package websocket
import (
"net"
"sync"
"git.smsvc.net/pomodoro/GoTomato/pkg/models"
)
const SEND_TIMEOUT = 10
const STALE_CLIENT_TIMEOUT = 90
const STALE_CHECK_INTERVALL = 30
// Clients is a map of connected WebSocket clients, where each client is represented by the WebsocketClient struct
var Clients = make(map[net.Addr]*models.WebsocketClient)
// Mutex to protect access to the Clients map
var mu sync.Mutex