feat: update variable and function name for started pomodoro

- change variable name from pomodoroRunning to pomodoroOngoing
- update function name from IsPomodoroRunning to IsPomodoroOngoing
- modify client command checks to use IsPomodoroActive instead of IsPomodoroRunning

🤖
This commit is contained in:
Sebastian Mark 2024-10-20 18:08:12 +02:00
parent b71d04aad2
commit b46d2469d3
2 changed files with 10 additions and 10 deletions

View file

@ -14,7 +14,7 @@ var PomodoroConfig = models.GoTomatoTimerConfig{
Sessions: 4,
}
var pomodoroRunning bool
var pomodoroOngoing bool
var pomodoroPaused bool
var pomodoroResetChannel = make(chan bool, 1)
@ -26,7 +26,7 @@ var mu sync.Mutex // to synchronize access to shared state
// RunPomodoroTimer iterates the Pomodoro work/break sessions.
func RunPomodoroTimer(clients map[*websocket.Conn]*models.Client) {
mu.Lock()
pomodoroRunning = true
pomodoroOngoing = true
pomodoroPaused = false
mu.Unlock()
@ -46,14 +46,14 @@ func RunPomodoroTimer(clients map[*websocket.Conn]*models.Client) {
}
mu.Lock()
pomodoroRunning = false
pomodoroOngoing = false
mu.Unlock()
}
// ResetPomodoro resets the running Pomodoro timer.
func ResetPomodoro(clients map[*websocket.Conn]*models.Client) {
mu.Lock()
pomodoroRunning = false // Reset the running state
pomodoroOngoing = false // Reset the running state
pomodoroPaused = false // Reset the paused state
mu.Unlock()
@ -84,10 +84,10 @@ func ResumePomodoro() {
pomodoroResumeChannel <- true
}
func IsPomodoroRunning() bool {
func IsPomodoroOngoing() bool {
mu.Lock()
defer mu.Unlock() // Ensures that the mutex is unlocked after the function is done
return pomodoroRunning
return pomodoroOngoing
}
func IsPomodoroPaused() bool {