feat: remove unused client mutex

- remove unused Mutex from `models.Client` struct
- remove lock from `HandleConnection()`
- replace websocket.Conn with models.Client in `handleClientCommands()`

🤖
This commit is contained in:
Sebastian Mark 2024-10-30 08:09:41 +01:00
parent 94b6786c7c
commit bdfd5c3b84
3 changed files with 8 additions and 12 deletions

View file

@ -3,7 +3,6 @@ package models
import (
"github.com/charmbracelet/log"
"github.com/gorilla/websocket"
"sync"
)
// Represents a command from the client (start/stop)
@ -15,16 +14,12 @@ type ClientCommand struct {
// Represents a single client
type Client struct {
Conn *websocket.Conn // Websocket connection of the client
Mutex sync.Mutex // Mutex used to lock
Conn *websocket.Conn
}
// Sends a message to the websocket.
// Automatically locks and unlocks the client mutex, to ensure that only one goroutine can write at a time.
func (c *Client) SendMessage(messageType int, data []byte) error {
c.Mutex.Lock()
defer c.Mutex.Unlock()
err := c.Conn.WriteMessage(messageType, data)
if err != nil {
log.Error("Error writing to WebSocket:", "msg", err)