feat(server): restructure Pomodoro server into modular components
- move server logic to cmd/server/main.go
- create packages for websocket, pomodoro and broadcast handling
- define models for messages
- remove old GoTomato.go file
- update README
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10 changed files with 224 additions and 157 deletions
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pkg/models/types.go
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14
pkg/models/types.go
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package models
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// BroadcastMessage represents the data sent to the client via WebSocket.
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type BroadcastMessage struct {
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Mode string `json:"mode"` // "Work", "ShortBreak", or "LongBreak"
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Session int `json:"session"` // Current session number
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MaxSession int `json:"max_session"` // Total number of sessions
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TimeLeft int `json:"time_left"` // Remaining time in seconds
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}
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// ClientCommand represents a command from the client (start/stop).
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type ClientCommand struct {
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Command string `json:"command"`
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}
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