feat(server): restructure Pomodoro server into modular components
- move server logic to cmd/server/main.go
- create packages for websocket, pomodoro and broadcast handling
- define models for messages
- remove old GoTomato.go file
- update README
🤖
This commit is contained in:
parent
6d73711341
commit
c59f737eb7
10 changed files with 224 additions and 157 deletions
155
GoTomato.go
155
GoTomato.go
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@ -1,155 +0,0 @@
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package main
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import (
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"encoding/json"
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"log"
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"net/http"
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"sync"
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"time"
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"github.com/gorilla/websocket"
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)
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const (
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workDuration = 15 * 60
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shortBreakDuration = 5 * 60
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longBreakDuration = 10 * 60
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sessions = 4
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)
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type BroadcastMessage struct {
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Mode string `json:"mode"`
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Session int `json:"session"`
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MaxSession int `json:"max_session"`
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TimeLeft int `json:"time_left"`
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}
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type ClientCommand struct {
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Command string `json:"command"`
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}
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var clients = make(map[*websocket.Conn]bool)
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var timerRunning bool
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var timerStopChannel = make(chan bool, 1)
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var mu sync.Mutex // to synchronize access to shared state
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// broadcastMessage sends the remaining time to all connected clients.
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func broadcastMessage(message BroadcastMessage) {
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jsonMessage, _ := json.Marshal(message)
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for client := range clients {
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err := client.WriteMessage(websocket.TextMessage, jsonMessage)
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if err != nil {
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log.Printf("Error broadcasting to client: %v", err)
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client.Close()
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delete(clients, client)
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}
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}
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}
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// startTimer runs the countdown and broadcasts every second.
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func startTimer(remainingSeconds int, mode string, session int) bool {
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for remainingSeconds > 0 {
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select {
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case <-timerStopChannel:
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return false // Stop the timer if a stop command is received
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default:
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broadcastMessage(BroadcastMessage{
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Mode: mode,
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Session: session,
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MaxSession: sessions,
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TimeLeft: remainingSeconds,
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})
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time.Sleep(time.Second)
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remainingSeconds--
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}
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}
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broadcastMessage(BroadcastMessage{
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Mode: mode,
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Session: session,
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MaxSession: sessions,
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TimeLeft: 0,
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})
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return true
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}
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// runPomodoroTimer iterates the Pomodoro work/break sessions.
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func runPomodoroTimer() {
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mu.Lock()
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timerRunning = true
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for session := 1; session <= sessions; session++ {
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if !startTimer(workDuration, "Work", session) {
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break
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}
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if session == sessions {
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if !startTimer(longBreakDuration, "LongBreak", session) {
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break
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}
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} else {
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if !startTimer(shortBreakDuration, "ShortBreak", session) {
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break
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}
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}
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}
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timerRunning = false
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mu.Unlock()
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}
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// upgrade HTTP requests to WebSocket connections.
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var upgrader = websocket.Upgrader{
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CheckOrigin: func(r *http.Request) bool { return true },
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}
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func handleConnections(w http.ResponseWriter, r *http.Request) {
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// Upgrade initial GET request to a WebSocket
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ws, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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log.Printf("WebSocket upgrade error: %v", err)
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return
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}
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defer ws.Close()
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// Register the new client
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clients[ws] = true
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// Listen for commands from this client
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for {
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_, message, err := ws.ReadMessage()
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if err != nil {
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log.Printf("Client disconnected: %v", err)
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delete(clients, ws)
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break
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}
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// Handle incoming commands
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var command ClientCommand
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err = json.Unmarshal(message, &command)
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if err != nil {
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log.Printf("Error unmarshalling command: %v", err)
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continue
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}
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// Process the commands
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switch command.Command {
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case "start":
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if !timerRunning {
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go runPomodoroTimer()
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}
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case "stop":
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if timerRunning {
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timerStopChannel <- true
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}
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}
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}
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}
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func main() {
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http.HandleFunc("/ws", handleConnections)
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log.Println("Pomodoro WebSocket server started on :8080")
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err := http.ListenAndServe(":8080", nil)
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if err != nil {
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log.Fatalf("Error starting server: %v", err)
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}
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}
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@ -10,7 +10,7 @@ A pomodoro server written in Go
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```
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docker run --rm -d --name pomodoro-client -v $PWD:/usr/share/nginx/html/ -p 8081:80 nginx
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go run .
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go run ./cmd/server
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```
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open http://localhost:8081
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17
cmd/server/main.go
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17
cmd/server/main.go
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package main
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import (
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"git.smsvc.net/pomodoro/GoTomato/internal/websocket"
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"log"
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"net/http"
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)
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func main() {
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http.HandleFunc("/ws", websocket.HandleConnections)
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log.Println("Pomodoro WebSocket server started on :8080")
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err := http.ListenAndServe(":8080", nil)
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if err != nil {
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log.Fatalf("Error starting server: %v", err)
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}
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}
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2
go.mod
2
go.mod
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@ -2,4 +2,4 @@ module git.smsvc.net/pomodoro/GoTomato
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go 1.23
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require github.com/gorilla/websocket v1.5.3 // indirect
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require github.com/gorilla/websocket v1.5.3
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28
internal/broadcast/broadcast.go
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28
internal/broadcast/broadcast.go
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package broadcast
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import (
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"encoding/json"
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"git.smsvc.net/pomodoro/GoTomato/pkg/models"
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"github.com/gorilla/websocket"
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"log"
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)
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// BroadcastMessage sends a message to all connected WebSocket clients.
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func BroadcastMessage(clients map[*websocket.Conn]bool, message models.BroadcastMessage) {
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// Marshal the message into JSON format
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jsonMessage, err := json.Marshal(message)
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if err != nil {
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log.Printf("Error marshalling message: %v", err)
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return
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}
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// Iterate over all connected clients and broadcast the message
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for client := range clients {
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err := client.WriteMessage(websocket.TextMessage, jsonMessage)
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if err != nil {
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log.Printf("Error broadcasting to client: %v", err)
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client.Close()
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delete(clients, client) // Remove the client if an error occurs
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}
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}
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}
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39
internal/pomodoro/pomodoro.go
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39
internal/pomodoro/pomodoro.go
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package pomodoro
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import (
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"github.com/gorilla/websocket"
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"sync"
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)
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const (
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workDuration = 15 * 60
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shortBreakDuration = 5 * 60
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longBreakDuration = 10 * 60
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sessions = 4
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)
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var mu sync.Mutex // to synchronize access to shared state
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// RunPomodoroTimer iterates the Pomodoro work/break sessions.
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func RunPomodoroTimer(clients map[*websocket.Conn]bool) {
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mu.Lock()
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timerRunning = true
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for session := 1; session <= sessions; session++ {
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if !startTimer(clients, workDuration, "Work", session) {
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break
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}
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if session == sessions {
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if !startTimer(clients, longBreakDuration, "LongBreak", session) {
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break
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}
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} else {
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if !startTimer(clients, shortBreakDuration, "ShortBreak", session) {
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break
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}
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}
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}
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timerRunning = false
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mu.Unlock()
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}
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51
internal/pomodoro/timer.go
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51
internal/pomodoro/timer.go
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package pomodoro
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import (
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"git.smsvc.net/pomodoro/GoTomato/internal/broadcast"
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"git.smsvc.net/pomodoro/GoTomato/pkg/models"
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"github.com/gorilla/websocket"
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"time"
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)
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var timerRunning bool
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var timerStopChannel = make(chan bool, 1)
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// startTimer runs the countdown and broadcasts every second.
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func startTimer(clients map[*websocket.Conn]bool, remainingSeconds int, mode string, session int) bool {
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for remainingSeconds > 0 {
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select {
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case <-timerStopChannel:
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return false // Stop the timer if a stop command is received
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default:
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// Broadcast the current state to all clients
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broadcast.BroadcastMessage(clients, models.BroadcastMessage{
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Mode: mode,
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Session: session,
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MaxSession: sessions,
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TimeLeft: remainingSeconds,
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})
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time.Sleep(time.Second)
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remainingSeconds--
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}
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}
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// Final broadcast when time reaches zero
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broadcast.BroadcastMessage(clients, models.BroadcastMessage{
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Mode: mode,
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Session: session,
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MaxSession: sessions,
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TimeLeft: 0,
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})
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return true
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}
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// StopTimer sends a signal to stop the running Pomodoro timer.
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func StopTimer() {
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timerStopChannel <- true
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}
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// IsTimerRunning returns the status of the timer.
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func IsTimerRunning() bool {
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return timerRunning
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}
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41
internal/websocket/client_commands.go
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41
internal/websocket/client_commands.go
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package websocket
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import (
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"encoding/json"
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"git.smsvc.net/pomodoro/GoTomato/internal/pomodoro"
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"git.smsvc.net/pomodoro/GoTomato/pkg/models"
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"github.com/gorilla/websocket"
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"log"
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)
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// handleClientCommands listens for commands from WebSocket clients and dispatches to the timer.
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func handleClientCommands(ws *websocket.Conn) {
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for {
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_, message, err := ws.ReadMessage()
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if err != nil {
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log.Printf("Client disconnected: %v", err)
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delete(Clients, ws)
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break
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}
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// Handle incoming commands
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var command models.ClientCommand
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err = json.Unmarshal(message, &command)
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if err != nil {
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log.Printf("Error unmarshalling command: %v", err)
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continue
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}
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// Process the command
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switch command.Command {
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case "start":
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if !pomodoro.IsTimerRunning() {
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go pomodoro.RunPomodoroTimer(Clients) // Start the timer with the list of clients
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}
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case "stop":
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if pomodoro.IsTimerRunning() {
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pomodoro.StopTimer() // Stop the timer in the Pomodoro package
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}
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}
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}
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}
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32
internal/websocket/handle_connections.go
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32
internal/websocket/handle_connections.go
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package websocket
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import (
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"github.com/gorilla/websocket"
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"log"
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"net/http"
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)
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// Map to track connected clients
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var Clients = make(map[*websocket.Conn]bool)
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// Upgrader to upgrade HTTP requests to WebSocket connections
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var upgrader = websocket.Upgrader{
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CheckOrigin: func(r *http.Request) bool { return true },
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}
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// HandleConnections upgrades HTTP requests to WebSocket connections and manages the client lifecycle.
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func HandleConnections(w http.ResponseWriter, r *http.Request) {
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// Upgrade initial GET request to a WebSocket
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ws, err := upgrader.Upgrade(w, r, nil)
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if err != nil {
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log.Printf("WebSocket upgrade error: %v", err)
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return
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}
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defer ws.Close()
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// Register the new client
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Clients[ws] = true
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// Listen for commands from the connected client
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handleClientCommands(ws)
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}
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14
pkg/models/types.go
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14
pkg/models/types.go
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package models
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// BroadcastMessage represents the data sent to the client via WebSocket.
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type BroadcastMessage struct {
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Mode string `json:"mode"` // "Work", "ShortBreak", or "LongBreak"
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Session int `json:"session"` // Current session number
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MaxSession int `json:"max_session"` // Total number of sessions
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TimeLeft int `json:"time_left"` // Remaining time in seconds
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}
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// ClientCommand represents a command from the client (start/stop).
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type ClientCommand struct {
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Command string `json:"command"`
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}
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