add client.IsStale()

This commit is contained in:
Sebastian Mark 2024-11-20 21:22:12 +01:00
parent a25ee424aa
commit ccd0c38b58
3 changed files with 25 additions and 8 deletions

View file

@ -22,11 +22,12 @@ func SendPermanentBroadCastMessage() {
// Iterate over all connected clients and broadcast the message // Iterate over all connected clients and broadcast the message
for _, client := range Clients { for _, client := range Clients {
if time.Now().Sub(client.LastPong) > (10 * time.Second) { // Remove unresponsive client
// Remove unresponsive client if client.IsStale() {
client.Conn.Close() client.Conn.Close()
continue continue
} }
// Send message to client
err := client.SendMessage(websocket.TextMessage, jsonMessage) err := client.SendMessage(websocket.TextMessage, jsonMessage)
if err != nil { if err != nil {
helper.Logger.Info("Error broadcasting to client:", "msg", err, "host", client.RealIP, "clients", len(Clients)) helper.Logger.Info("Error broadcasting to client:", "msg", err, "host", client.RealIP, "clients", len(Clients))

View file

@ -36,6 +36,12 @@ func HandleConnection(w http.ResponseWriter, r *http.Request) {
LastPong: time.Now(), LastPong: time.Now(),
RealIP: r.RemoteAddr, RealIP: r.RemoteAddr,
} }
client.Conn.SetPongHandler(func(appData string) error {
client.LastPong = time.Now()
return nil
})
mu.Lock() mu.Lock()
Clients[ws.LocalAddr()] = &client Clients[ws.LocalAddr()] = &client
mu.Unlock() mu.Unlock()

View file

@ -24,12 +24,22 @@ type WebsocketClient struct {
// Sends a message to the websocket. // Sends a message to the websocket.
func (c *WebsocketClient) SendMessage(messageType int, data []byte) error { func (c *WebsocketClient) SendMessage(messageType int, data []byte) error {
c.Conn.SetPongHandler(func(s string) error { c.Conn.SetWriteDeadline(time.Now().Add(TIMEOUT * time.Second))
c.LastPong = time.Now() err := c.Conn.WriteMessage(websocket.PingMessage, nil)
return nil if err != nil {
}) return err
}
c.Conn.SetWriteDeadline(time.Now().Add(TIMEOUT * time.Second)) c.Conn.SetWriteDeadline(time.Now().Add(TIMEOUT * time.Second))
c.Conn.WriteMessage(websocket.PingMessage, nil) err = c.Conn.WriteMessage(messageType, data)
return c.Conn.WriteMessage(messageType, data) if err != nil {
return err
}
return nil
}
// Check if websockets last Pong is recent
func (c *WebsocketClient) IsStale() bool {
return time.Since(c.LastPong) > (TIMEOUT * time.Second)
} }