add client.IsStale()
This commit is contained in:
parent
a25ee424aa
commit
ccd0c38b58
3 changed files with 25 additions and 8 deletions
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@ -22,11 +22,12 @@ func SendPermanentBroadCastMessage() {
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// Iterate over all connected clients and broadcast the message
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// Iterate over all connected clients and broadcast the message
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for _, client := range Clients {
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for _, client := range Clients {
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if time.Now().Sub(client.LastPong) > (10 * time.Second) {
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// Remove unresponsive client
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// Remove unresponsive client
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if client.IsStale() {
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client.Conn.Close()
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client.Conn.Close()
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continue
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continue
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}
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}
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// Send message to client
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err := client.SendMessage(websocket.TextMessage, jsonMessage)
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err := client.SendMessage(websocket.TextMessage, jsonMessage)
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if err != nil {
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if err != nil {
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helper.Logger.Info("Error broadcasting to client:", "msg", err, "host", client.RealIP, "clients", len(Clients))
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helper.Logger.Info("Error broadcasting to client:", "msg", err, "host", client.RealIP, "clients", len(Clients))
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@ -36,6 +36,12 @@ func HandleConnection(w http.ResponseWriter, r *http.Request) {
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LastPong: time.Now(),
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LastPong: time.Now(),
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RealIP: r.RemoteAddr,
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RealIP: r.RemoteAddr,
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}
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}
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client.Conn.SetPongHandler(func(appData string) error {
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client.LastPong = time.Now()
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return nil
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})
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mu.Lock()
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mu.Lock()
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Clients[ws.LocalAddr()] = &client
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Clients[ws.LocalAddr()] = &client
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mu.Unlock()
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mu.Unlock()
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@ -24,12 +24,22 @@ type WebsocketClient struct {
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// Sends a message to the websocket.
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// Sends a message to the websocket.
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func (c *WebsocketClient) SendMessage(messageType int, data []byte) error {
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func (c *WebsocketClient) SendMessage(messageType int, data []byte) error {
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c.Conn.SetPongHandler(func(s string) error {
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c.Conn.SetWriteDeadline(time.Now().Add(TIMEOUT * time.Second))
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c.LastPong = time.Now()
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err := c.Conn.WriteMessage(websocket.PingMessage, nil)
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return nil
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if err != nil {
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})
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return err
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}
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c.Conn.SetWriteDeadline(time.Now().Add(TIMEOUT * time.Second))
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c.Conn.SetWriteDeadline(time.Now().Add(TIMEOUT * time.Second))
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c.Conn.WriteMessage(websocket.PingMessage, nil)
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err = c.Conn.WriteMessage(messageType, data)
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return c.Conn.WriteMessage(messageType, data)
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if err != nil {
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return err
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}
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return nil
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}
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// Check if websockets last Pong is recent
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func (c *WebsocketClient) IsStale() bool {
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return time.Since(c.LastPong) > (TIMEOUT * time.Second)
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}
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}
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