move ping from SendMessage() to RemoveStaleClients()

This commit is contained in:
Sebastian Mark 2024-11-21 08:27:15 +01:00
parent 2faa95c162
commit df98628d91
2 changed files with 26 additions and 18 deletions

View file

@ -2,8 +2,26 @@ package websocket
import ( import (
"time" "time"
"git.smsvc.net/pomodoro/GoTomato/pkg/models"
"github.com/gorilla/websocket"
) )
func sendPing(client *models.WebsocketClient) bool {
client.Conn.SetWriteDeadline(time.Now().Add(10 * time.Second))
err := client.Conn.WriteMessage(websocket.PingMessage, nil)
if err != nil {
return false
}
return true
}
func isStale(client *models.WebsocketClient) bool {
return time.Since(client.LastPong) > (90 * time.Second)
}
// Check and remove stale clients // Check and remove stale clients
func RemoveStaleClients() { func RemoveStaleClients() {
ticker := time.NewTicker(30 * time.Second) ticker := time.NewTicker(30 * time.Second)
@ -12,7 +30,13 @@ func RemoveStaleClients() {
for range ticker.C { for range ticker.C {
mu.Lock() mu.Lock()
for _, client := range Clients { for _, client := range Clients {
if client.IsStale() { if !sendPing(client) {
client.Conn.Close()
delete(Clients, client.Conn.LocalAddr())
}
if isStale(client) {
client.Conn.Close() client.Conn.Close()
delete(Clients, client.Conn.LocalAddr()) delete(Clients, client.Conn.LocalAddr())
} }

View file

@ -25,21 +25,5 @@ type WebsocketClient struct {
// Sends a message to the websocket. // Sends a message to the websocket.
func (c *WebsocketClient) SendMessage(messageType int, data []byte) error { func (c *WebsocketClient) SendMessage(messageType int, data []byte) error {
c.Conn.SetWriteDeadline(time.Now().Add(TIMEOUT * time.Second)) c.Conn.SetWriteDeadline(time.Now().Add(TIMEOUT * time.Second))
err := c.Conn.WriteMessage(websocket.PingMessage, nil) return c.Conn.WriteMessage(messageType, data)
if err != nil {
return err
}
c.Conn.SetWriteDeadline(time.Now().Add(TIMEOUT * time.Second))
err = c.Conn.WriteMessage(messageType, data)
if err != nil {
return err
}
return nil
}
// Checks if the websockets last Pong is recent
func (c *WebsocketClient) IsStale() bool {
return time.Since(c.LastPong) > (TIMEOUT * time.Second)
} }