break: update ServerMessage model
- rename MaxSession to TotalSession (and JSON struct tags)
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5 changed files with 23 additions and 23 deletions
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@ -56,14 +56,14 @@ These messages contain the following fields:
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- mode: Indicates the current phase of the Pomodoro session ("Work", "ShortBreak", "LongBreak", or "none" if no session is running).
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- mode: Indicates the current phase of the Pomodoro session ("Work", "ShortBreak", "LongBreak", or "none" if no session is running).
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- session: The current session number (e.g., 1 for the first work session).
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- session: The current session number (e.g., 1 for the first work session).
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- max_session: The total number of sessions for the current Pomodoro cycle (e.g., 4 if the cycle consists of 4 work/break sessions).
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- total_sessions: The total number of sessions for the current Pomodoro cycle (e.g., 4 if the cycle consists of 4 work/break sessions).
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- time_left: The remaining time for the current mode, in seconds (e.g., 900 for 15 minutes).
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- time_left: The remaining time for the current mode, in seconds (e.g., 900 for 15 minutes).
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| Message Type | Sent by Server | Example |
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| Message Type | Sent by Server | Example |
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| --------------------- | ------------------------------------------------ | --------------------------------------------------- |
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| --------------------- | ------------------------------------------------ | --------------------------------------------------- |
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| Welcome Message | Upon initial client connection | `{"mode": "none", "session": 0, "max_session": 0, "time_left": 0}` |
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| Welcome Message | Upon initial client connection | `{"mode": "none", "session": 0, "total_sessions": 0, "time_left": 0}` |
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| Session Update | Periodically during a session | `{"mode": "Work", "session": 1, "max_session": 4, "time_left": 900}` |
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| Session Update | Periodically during a session | `{"mode": "Work", "session": 1, "total_sessions": 4, "time_left": 900}` |
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| Session End/Reset | After session completes or is reset | `{"mode": "none", "session": 0, "max_session": 0, "time_left": 0}` |
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| Session End/Reset | After session completes or is reset | `{"mode": "none", "session": 0, "total_sessions": 0, "time_left": 0}` |
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## Testing
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## Testing
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@ -41,11 +41,11 @@
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var data = JSON.parse(event.data);
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var data = JSON.parse(event.data);
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var mode = data.mode;
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var mode = data.mode;
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var session = data.session;
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var session = data.session;
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var maxSession = data.max_session;
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var totalSession = data.total_sessions;
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var timeLeft = data.time_left;
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var timeLeft = data.time_left;
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document.getElementById("timer").innerText =
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document.getElementById("timer").innerText =
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mode + " Session " + session + "/" + maxSession + ": " + formatTime(timeLeft);
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mode + " Session " + session + "/" + totalSession + ": " + formatTime(timeLeft);
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};
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};
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ws.onclose = function () {
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ws.onclose = function () {
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@ -54,7 +54,7 @@ func ResetPomodoro(clients map[*websocket.Conn]*models.Client) {
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broadcast.BroadcastMessage(clients, models.ServerMessage{
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broadcast.BroadcastMessage(clients, models.ServerMessage{
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Mode: "none",
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Mode: "none",
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Session: 0,
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Session: 0,
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MaxSession: 0,
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TotalSession: 0,
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TimeLeft: 0,
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TimeLeft: 0,
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})
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})
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@ -8,7 +8,7 @@ import (
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)
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)
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// startTimer runs the countdown and broadcasts every second.
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// startTimer runs the countdown and broadcasts every second.
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func startTimer(clients map[*websocket.Conn]*models.Client, remainingSeconds int, mode string, session int, sessions int) bool {
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func startTimer(clients map[*websocket.Conn]*models.Client, remainingSeconds int, mode string, session int, totalSessions int) bool {
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for remainingSeconds > 0 {
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for remainingSeconds > 0 {
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select {
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select {
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case <-pomodoroResetChannel:
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case <-pomodoroResetChannel:
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@ -23,7 +23,7 @@ func startTimer(clients map[*websocket.Conn]*models.Client, remainingSeconds int
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broadcast.BroadcastMessage(clients, models.ServerMessage{
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broadcast.BroadcastMessage(clients, models.ServerMessage{
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Mode: mode,
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Mode: mode,
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Session: session,
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Session: session,
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MaxSession: sessions,
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TotalSession: totalSessions,
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TimeLeft: remainingSeconds,
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TimeLeft: remainingSeconds,
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})
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})
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time.Sleep(time.Second)
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time.Sleep(time.Second)
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@ -36,7 +36,7 @@ func startTimer(clients map[*websocket.Conn]*models.Client, remainingSeconds int
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broadcast.BroadcastMessage(clients, models.ServerMessage{
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broadcast.BroadcastMessage(clients, models.ServerMessage{
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Mode: mode,
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Mode: mode,
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Session: session,
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Session: session,
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MaxSession: sessions,
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TotalSession: totalSessions,
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TimeLeft: 0,
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TimeLeft: 0,
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})
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})
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@ -4,6 +4,6 @@ package models
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type ServerMessage struct {
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type ServerMessage struct {
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Mode string `json:"mode"` // "Work", "ShortBreak", or "LongBreak"
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Mode string `json:"mode"` // "Work", "ShortBreak", or "LongBreak"
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Session int `json:"session"` // Current session number
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Session int `json:"session"` // Current session number
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MaxSession int `json:"max_session"` // Total number of sessions
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TotalSession int `json:"total_sessions"` // Total number of sessions
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TimeLeft int `json:"time_left"` // Remaining time in seconds
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TimeLeft int `json:"time_left"` // Remaining time in seconds
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}
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}
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