break: change the "stop" command to "reset"
- change stop channel to reset channel
- create ResetPomodoro function
- broadcast reset message to all clients
- rename stop button to reset button in index.html
🤖
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parent
bc3a306c00
commit
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4 changed files with 28 additions and 12 deletions
10
index.html
10
index.html
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@ -26,7 +26,7 @@
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<!-- Buttons to start, pause/resume, and stop the timer -->
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<button id="startButton">Start</button>
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<button id="pauseResumeButton" style="display: none;">Pause</button>
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<button id="stopButton" style="display: none;">Stop</button>
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<button id="resetButton" style="display: none;">Reset</button>
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<script>
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var ws = new WebSocket("ws://localhost:8080/ws");
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@ -66,7 +66,7 @@
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// Hide start button and show pause/resume and stop buttons
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document.getElementById("startButton").style.display = "none";
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document.getElementById("pauseResumeButton").style.display = "inline-block";
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document.getElementById("stopButton").style.display = "inline-block";
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document.getElementById("resetButton").style.display = "inline-block";
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// Set the pause/resume button to show "Pause" initially
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isPaused = false;
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@ -88,14 +88,14 @@
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}
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});
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// Stop Button Click Event
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document.getElementById("stopButton").addEventListener("click", function () {
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// Reset Button Click Event
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document.getElementById("resetButton").addEventListener("click", function () {
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ws.send(JSON.stringify({command: "stop"}));
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// Reset buttons after stopping
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document.getElementById("startButton").style.display = "inline-block";
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document.getElementById("pauseResumeButton").style.display = "none";
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document.getElementById("stopButton").style.display = "none";
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document.getElementById("resetButton").style.display = "none";
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});
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</script>
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</body>
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@ -1,6 +1,8 @@
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package pomodoro
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import (
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"git.smsvc.net/pomodoro/GoTomato/internal/broadcast"
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"git.smsvc.net/pomodoro/GoTomato/pkg/models"
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"github.com/gorilla/websocket"
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"sync"
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)
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@ -15,7 +17,7 @@ const (
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var pomodoroRunning bool
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var pomodoroPaused bool
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var pomodoroStopChannel = make(chan bool, 1)
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var pomodoroResetChannel = make(chan bool, 1)
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var pomodoroPauseChannel = make(chan bool, 1)
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var pomodoroResumeChannel = make(chan bool, 1)
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@ -48,9 +50,23 @@ func RunPomodoroTimer(clients map[*websocket.Conn]bool) {
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mu.Unlock()
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}
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// StopPomodoro sends a signal to stop the running Pomodoro timer.
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func StopPomodoro() {
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pomodoroStopChannel <- true
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// ResetPomodoro resets the running Pomodoro timer.
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func ResetPomodoro(clients map[*websocket.Conn]bool) {
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mu.Lock()
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pomodoroRunning = false // Reset the running state
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pomodoroPaused = false // Reset the paused state
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mu.Unlock()
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// Broadcast the reset message to all clients
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broadcast.BroadcastMessage(clients, models.BroadcastMessage{
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Mode: "none",
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Session: 0,
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MaxSession: 0,
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TimeLeft: 0,
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})
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// Send a reset signal to stop any running timers
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pomodoroResetChannel <- true
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}
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func PausePomodoro() {
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@ -11,8 +11,8 @@ import (
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func startTimer(clients map[*websocket.Conn]bool, remainingSeconds int, mode string, session int) bool {
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for remainingSeconds > 0 {
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select {
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case <-pomodoroStopChannel:
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return false // Stop the timer if a stop command is received
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case <-pomodoroResetChannel:
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return false
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case <-pomodoroPauseChannel:
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mu.Lock()
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pomodoroPaused = true
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@ -34,7 +34,7 @@ func handleClientCommands(ws *websocket.Conn) {
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}
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case "stop":
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if pomodoro.IsPomodoroRunning() {
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pomodoro.StopPomodoro() // Stop the timer in the Pomodoro package
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pomodoro.ResetPomodoro(Clients) // Reset Pomodoro
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}
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case "pause":
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if pomodoro.IsPomodoroRunning() && !pomodoro.IsPomodoroPaused() {
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