- add goroutine to remove stale clients from the connection pool
- update client struct to track `LastPong` time
- set write deadline for websocket connections
- move package variables and const to `vars.go`
- log additional information when broadcasting errors
🤖
- change mode from "Work" to "Focus" in server messages
- modify pomodoro configuration to use "Focus" instead of "Work"
- adjust default settings to reflect new terminology
- ensure all references to work duration are updated to focus duration
- update variable names in HTML and JavaScript for clarity
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- add Gorilla handlers package for enhanced HTTP handling
- refactor HTTP server to use a new ServeMux for routing
- update ListenAndServe to utilize ProxyHeaders for better proxy support
- add RealIP field to client model
- use RealIP fild for connect/disconnect log output
- add a function to check if Pomodoro settings are valid
- log a warning for invalid client configurations
- log an info message for valid client configurations
- implement Stringer interface for PomodoroConfig model
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- change Clients map to use net.Addr as the key type
- update `HandleConnection()` to store clients using LocalAddr
- modify `handleClientCommands()` to delete clients by LocalAddr
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- remove unused Mutex from `models.Client` struct
- remove lock from `HandleConnection()`
- replace websocket.Conn with models.Client in `handleClientCommands()`
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- update logging to use charmbracelet/log package
- improve log messages for server start and errors
- enhance client connection and disconnection logs
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- introduce password flag in server command line options
- update clientCommand model
- add password requirement for controlling the Pomodoro timer
- document password in README
- create a new shared state file to manage message state
- replace broadcast.Message with shared.Message in pomodoro logic
- update websocket client handling to use shared.Clients
- remove unnecessary broadcast imports from various files
- ensure consistent message handling across the application
🤖
- remove clients parameter from RunPomodoro function
- update startTimer to no longer require clients parameter
- modify ResetPomodoro to eliminate clients parameter
- adjust client_commands to reflect changes in function signatures
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- add SendPermanentBroadCastMessage to continuously send updates
- refactor BroadcastMessage to use a shared Message struct
- update pomodoro logic to modify broadcast.Message directly
- adjust client command handling to use broadcast.Clients map
- enhance ServerMessage struct with "Ongoing" and "Paused" fields
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- change variable name from pomodoroRunning to pomodoroOngoing
- update function name from IsPomodoroRunning to IsPomodoroOngoing
- modify client command checks to use IsPomodoroActive instead of IsPomodoroRunning
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- refactor client handling and message broadcasting
- replace Client struct
- implement SendMessage method in Client struct for safer message sending
- update client map to use *models.Client instead of bool
- adjust BroadcastMessage and RunPomodoroTimer functions to use new client type
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- change stop channel to reset channel
- create ResetPomodoro function
- broadcast reset message to all clients
- rename stop button to reset button in index.html
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- implement pause and resume commands in the Pomodoro package
- modify timer logic to handle paused state
- adjust client command handling for pause and resume actions
- update HTML to include pause/resume button
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- move server logic to cmd/server/main.go
- create packages for websocket, pomodoro and broadcast handling
- define models for messages
- remove old GoTomato.go file
- update README
🤖