Compare commits
5 commits
c9501c3bbb
...
3d5cb29c54
Author | SHA1 | Date | |
---|---|---|---|
3d5cb29c54 | |||
b62e92b5a4 | |||
4471c86a0c | |||
ffc6913344 | |||
bc3a306c00 |
8 changed files with 167 additions and 40 deletions
41
index.html
41
index.html
|
@ -23,12 +23,14 @@
|
|||
<h1>Pomodoro Timer</h1>
|
||||
<div id="timer">Connecting to server...</div>
|
||||
|
||||
<!-- Buttons to start and stop the timer -->
|
||||
<!-- Buttons to start, pause/resume, and stop the timer -->
|
||||
<button id="startButton">Start</button>
|
||||
<button id="stopButton">Stop</button>
|
||||
<button id="pauseResumeButton" style="display: none;">Pause</button>
|
||||
<button id="resetButton" style="display: none;">Reset</button>
|
||||
|
||||
<script>
|
||||
var ws = new WebSocket("ws://localhost:8080/ws");
|
||||
var isPaused = false; // Track if the timer is paused
|
||||
|
||||
ws.onopen = function () {
|
||||
document.getElementById("timer").innerText = "Connected to server.";
|
||||
|
@ -57,14 +59,43 @@
|
|||
return minutes.toString().padStart(2, '0') + ":" + remainingSeconds.toString().padStart(2, '0');
|
||||
}
|
||||
|
||||
// Send start command to the server
|
||||
// Start Button Click Event
|
||||
document.getElementById("startButton").addEventListener("click", function () {
|
||||
ws.send(JSON.stringify({command: "start"}));
|
||||
|
||||
// Hide start button and show pause/resume and stop buttons
|
||||
document.getElementById("startButton").style.display = "none";
|
||||
document.getElementById("pauseResumeButton").style.display = "inline-block";
|
||||
document.getElementById("resetButton").style.display = "inline-block";
|
||||
|
||||
// Set the pause/resume button to show "Pause" initially
|
||||
isPaused = false;
|
||||
document.getElementById("pauseResumeButton").innerText = "Pause";
|
||||
});
|
||||
|
||||
// Send stop command to the server
|
||||
document.getElementById("stopButton").addEventListener("click", function () {
|
||||
// Pause/Resume Button Click Event
|
||||
document.getElementById("pauseResumeButton").addEventListener("click", function () {
|
||||
if (isPaused) {
|
||||
// If paused, send resume command and update button text
|
||||
ws.send(JSON.stringify({command: "resume"}));
|
||||
document.getElementById("pauseResumeButton").innerText = "Pause";
|
||||
isPaused = false;
|
||||
} else {
|
||||
// If running, send pause command and update button text
|
||||
ws.send(JSON.stringify({command: "pause"}));
|
||||
document.getElementById("pauseResumeButton").innerText = "Resume";
|
||||
isPaused = true;
|
||||
}
|
||||
});
|
||||
|
||||
// Reset Button Click Event
|
||||
document.getElementById("resetButton").addEventListener("click", function () {
|
||||
ws.send(JSON.stringify({command: "stop"}));
|
||||
|
||||
// Reset buttons after stopping
|
||||
document.getElementById("startButton").style.display = "inline-block";
|
||||
document.getElementById("pauseResumeButton").style.display = "none";
|
||||
document.getElementById("resetButton").style.display = "none";
|
||||
});
|
||||
</script>
|
||||
</body>
|
||||
|
|
|
@ -8,7 +8,7 @@ import (
|
|||
)
|
||||
|
||||
// BroadcastMessage sends a message to all connected WebSocket clients.
|
||||
func BroadcastMessage(clients map[*websocket.Conn]bool, message models.BroadcastMessage) {
|
||||
func BroadcastMessage(clients map[*websocket.Conn]*models.Client, message models.BroadcastMessage) {
|
||||
// Marshal the message into JSON format
|
||||
jsonMessage, err := json.Marshal(message)
|
||||
if err != nil {
|
||||
|
@ -17,12 +17,11 @@ func BroadcastMessage(clients map[*websocket.Conn]bool, message models.Broadcast
|
|||
}
|
||||
|
||||
// Iterate over all connected clients and broadcast the message
|
||||
for client := range clients {
|
||||
err := client.WriteMessage(websocket.TextMessage, jsonMessage)
|
||||
for _, client := range clients {
|
||||
err := client.SendMessage(websocket.TextMessage, jsonMessage)
|
||||
if err != nil {
|
||||
log.Printf("Error broadcasting to client: %v", err)
|
||||
client.Close()
|
||||
delete(clients, client) // Remove the client if an error occurs
|
||||
// The client is responsible for closing itself on error
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
package pomodoro
|
||||
|
||||
import (
|
||||
"git.smsvc.net/pomodoro/GoTomato/internal/broadcast"
|
||||
"git.smsvc.net/pomodoro/GoTomato/pkg/models"
|
||||
"github.com/gorilla/websocket"
|
||||
"sync"
|
||||
)
|
||||
|
@ -13,12 +15,20 @@ const (
|
|||
)
|
||||
|
||||
var pomodoroRunning bool
|
||||
var pomodoroPaused bool
|
||||
|
||||
var pomodoroResetChannel = make(chan bool, 1)
|
||||
var pomodoroPauseChannel = make(chan bool, 1)
|
||||
var pomodoroResumeChannel = make(chan bool, 1)
|
||||
|
||||
var mu sync.Mutex // to synchronize access to shared state
|
||||
|
||||
// RunPomodoroTimer iterates the Pomodoro work/break sessions.
|
||||
func RunPomodoroTimer(clients map[*websocket.Conn]bool) {
|
||||
func RunPomodoroTimer(clients map[*websocket.Conn]*models.Client) {
|
||||
mu.Lock()
|
||||
pomodoroRunning = true
|
||||
pomodoroPaused = false
|
||||
mu.Unlock()
|
||||
|
||||
for session := 1; session <= sessions; session++ {
|
||||
if !startTimer(clients, workDuration, "Work", session) {
|
||||
|
@ -35,11 +45,53 @@ func RunPomodoroTimer(clients map[*websocket.Conn]bool) {
|
|||
}
|
||||
}
|
||||
|
||||
mu.Lock()
|
||||
pomodoroRunning = false
|
||||
mu.Unlock()
|
||||
}
|
||||
|
||||
// IsPomodoroRunning returns the status of the timer.
|
||||
// ResetPomodoro resets the running Pomodoro timer.
|
||||
func ResetPomodoro(clients map[*websocket.Conn]*models.Client) {
|
||||
mu.Lock()
|
||||
pomodoroRunning = false // Reset the running state
|
||||
pomodoroPaused = false // Reset the paused state
|
||||
mu.Unlock()
|
||||
|
||||
// Broadcast the reset message to all clients
|
||||
broadcast.BroadcastMessage(clients, models.BroadcastMessage{
|
||||
Mode: "none",
|
||||
Session: 0,
|
||||
MaxSession: 0,
|
||||
TimeLeft: 0,
|
||||
})
|
||||
|
||||
// Send a reset signal to stop any running timers
|
||||
pomodoroResetChannel <- true
|
||||
}
|
||||
|
||||
func PausePomodoro() {
|
||||
mu.Lock()
|
||||
pomodoroPaused = true
|
||||
mu.Unlock()
|
||||
|
||||
pomodoroPauseChannel <- true
|
||||
}
|
||||
|
||||
func ResumePomodoro() {
|
||||
mu.Lock()
|
||||
pomodoroPaused = false
|
||||
mu.Unlock()
|
||||
pomodoroResumeChannel <- true
|
||||
}
|
||||
|
||||
func IsPomodoroRunning() bool {
|
||||
mu.Lock()
|
||||
defer mu.Unlock() // Ensures that the mutex is unlocked after the function is done
|
||||
return pomodoroRunning
|
||||
}
|
||||
|
||||
func IsPomodoroPaused() bool {
|
||||
mu.Lock()
|
||||
defer mu.Unlock() // Ensures that the mutex is unlocked after the function is done
|
||||
return pomodoroPaused
|
||||
}
|
||||
|
|
|
@ -7,24 +7,28 @@ import (
|
|||
"time"
|
||||
)
|
||||
|
||||
var timerStopChannel = make(chan bool, 1)
|
||||
|
||||
// startTimer runs the countdown and broadcasts every second.
|
||||
func startTimer(clients map[*websocket.Conn]bool, remainingSeconds int, mode string, session int) bool {
|
||||
func startTimer(clients map[*websocket.Conn]*models.Client, remainingSeconds int, mode string, session int) bool {
|
||||
for remainingSeconds > 0 {
|
||||
select {
|
||||
case <-timerStopChannel:
|
||||
return false // Stop the timer if a stop command is received
|
||||
case <-pomodoroResetChannel:
|
||||
return false
|
||||
case <-pomodoroPauseChannel:
|
||||
// Nothing to set here, just waiting for the signal
|
||||
case <-pomodoroResumeChannel:
|
||||
// Nothing to set here, just waiting for the signal
|
||||
default:
|
||||
// Broadcast the current state to all clients
|
||||
broadcast.BroadcastMessage(clients, models.BroadcastMessage{
|
||||
Mode: mode,
|
||||
Session: session,
|
||||
MaxSession: sessions,
|
||||
TimeLeft: remainingSeconds,
|
||||
})
|
||||
time.Sleep(time.Second)
|
||||
remainingSeconds--
|
||||
if !IsPomodoroPaused() {
|
||||
broadcast.BroadcastMessage(clients, models.BroadcastMessage{
|
||||
Mode: mode,
|
||||
Session: session,
|
||||
MaxSession: sessions,
|
||||
TimeLeft: remainingSeconds,
|
||||
})
|
||||
time.Sleep(time.Second)
|
||||
remainingSeconds--
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -38,8 +42,3 @@ func startTimer(clients map[*websocket.Conn]bool, remainingSeconds int, mode str
|
|||
|
||||
return true
|
||||
}
|
||||
|
||||
// StopTimer sends a signal to stop the running Pomodoro timer.
|
||||
func StopTimer() {
|
||||
timerStopChannel <- true
|
||||
}
|
||||
|
|
|
@ -6,10 +6,22 @@ import (
|
|||
"git.smsvc.net/pomodoro/GoTomato/pkg/models"
|
||||
"github.com/gorilla/websocket"
|
||||
"log"
|
||||
"sync"
|
||||
)
|
||||
|
||||
// Clients is a map of connected WebSocket clients, where each client is represented by the Client struct
|
||||
var Clients = make(map[*websocket.Conn]*models.Client)
|
||||
var mu sync.Mutex // Mutex to protect access to the Clients map
|
||||
|
||||
// handleClientCommands listens for commands from WebSocket clients and dispatches to the timer.
|
||||
func handleClientCommands(ws *websocket.Conn) {
|
||||
// Create a new Client and add it to the Clients map
|
||||
mu.Lock()
|
||||
Clients[ws] = &models.Client{
|
||||
Conn: ws,
|
||||
}
|
||||
mu.Unlock()
|
||||
|
||||
for {
|
||||
_, message, err := ws.ReadMessage()
|
||||
if err != nil {
|
||||
|
@ -34,8 +46,17 @@ func handleClientCommands(ws *websocket.Conn) {
|
|||
}
|
||||
case "stop":
|
||||
if pomodoro.IsPomodoroRunning() {
|
||||
pomodoro.StopTimer() // Stop the timer in the Pomodoro package
|
||||
pomodoro.ResetPomodoro(Clients) // Reset Pomodoro
|
||||
}
|
||||
case "pause":
|
||||
if pomodoro.IsPomodoroRunning() && !pomodoro.IsPomodoroPaused() {
|
||||
pomodoro.PausePomodoro() // Pause the timer
|
||||
}
|
||||
case "resume":
|
||||
if pomodoro.IsPomodoroRunning() && pomodoro.IsPomodoroPaused() {
|
||||
pomodoro.ResumePomodoro() // Resume the timer
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,14 +1,12 @@
|
|||
package websocket
|
||||
|
||||
import (
|
||||
"git.smsvc.net/pomodoro/GoTomato/pkg/models"
|
||||
"github.com/gorilla/websocket"
|
||||
"log"
|
||||
"net/http"
|
||||
)
|
||||
|
||||
// Map to track connected clients
|
||||
var Clients = make(map[*websocket.Conn]bool)
|
||||
|
||||
// Upgrader to upgrade HTTP requests to WebSocket connections
|
||||
var upgrader = websocket.Upgrader{
|
||||
CheckOrigin: func(r *http.Request) bool { return true },
|
||||
|
@ -25,7 +23,9 @@ func HandleConnections(w http.ResponseWriter, r *http.Request) {
|
|||
defer ws.Close()
|
||||
|
||||
// Register the new client
|
||||
Clients[ws] = true
|
||||
Clients[ws] = &models.Client{
|
||||
Conn: ws, // Store the WebSocket connection
|
||||
}
|
||||
|
||||
// Listen for commands from the connected client
|
||||
handleClientCommands(ws)
|
||||
|
|
|
@ -7,8 +7,3 @@ type BroadcastMessage struct {
|
|||
MaxSession int `json:"max_session"` // Total number of sessions
|
||||
TimeLeft int `json:"time_left"` // Remaining time in seconds
|
||||
}
|
||||
|
||||
// ClientCommand represents a command from the client (start/stop).
|
||||
type ClientCommand struct {
|
||||
Command string `json:"command"`
|
||||
}
|
30
pkg/models/client.go
Normal file
30
pkg/models/client.go
Normal file
|
@ -0,0 +1,30 @@
|
|||
package models
|
||||
|
||||
import (
|
||||
"github.com/gorilla/websocket"
|
||||
"log"
|
||||
"sync"
|
||||
)
|
||||
|
||||
// ClientCommand represents a command from the client (start/stop).
|
||||
type ClientCommand struct {
|
||||
Command string `json:"command"`
|
||||
}
|
||||
|
||||
type Client struct {
|
||||
Conn *websocket.Conn
|
||||
Mutex sync.Mutex
|
||||
}
|
||||
|
||||
// It automatically locks and unlocks the mutex to ensure that only one goroutine can write at a time.
|
||||
func (c *Client) SendMessage(messageType int, data []byte) error {
|
||||
c.Mutex.Lock()
|
||||
defer c.Mutex.Unlock()
|
||||
|
||||
err := c.Conn.WriteMessage(messageType, data)
|
||||
if err != nil {
|
||||
log.Printf("Error writing to WebSocket: %v", err)
|
||||
c.Conn.Close() // Close the connection on error
|
||||
}
|
||||
return err
|
||||
}
|
Loading…
Reference in a new issue