package broadcast import ( "encoding/json" "git.smsvc.net/pomodoro/GoTomato/pkg/models" "github.com/gorilla/websocket" "log" ) // BroadcastMessage sends a message to all connected WebSocket clients. func BroadcastMessage(clients map[*websocket.Conn]bool, message models.BroadcastMessage) { // Marshal the message into JSON format jsonMessage, err := json.Marshal(message) if err != nil { log.Printf("Error marshalling message: %v", err) return } // Iterate over all connected clients and broadcast the message for client := range clients { err := client.WriteMessage(websocket.TextMessage, jsonMessage) if err != nil { log.Printf("Error broadcasting to client: %v", err) client.Close() delete(clients, client) // Remove the client if an error occurs } } }