GoTomato/internal/broadcast/broadcast.go
Sebastian Mark 4471c86a0c fix: prevent concurrent write to websocket connection
- refactor client handling and message broadcasting
- replace Client struct
- implement SendMessage method in Client struct for safer message sending
- update client map to use *models.Client instead of bool
- adjust BroadcastMessage and RunPomodoroTimer functions to use new client type

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2024-10-20 11:06:37 +02:00

27 lines
776 B
Go

package broadcast
import (
"encoding/json"
"git.smsvc.net/pomodoro/GoTomato/pkg/models"
"github.com/gorilla/websocket"
"log"
)
// BroadcastMessage sends a message to all connected WebSocket clients.
func BroadcastMessage(clients map[*websocket.Conn]*models.Client, message models.BroadcastMessage) {
// Marshal the message into JSON format
jsonMessage, err := json.Marshal(message)
if err != nil {
log.Printf("Error marshalling message: %v", err)
return
}
// Iterate over all connected clients and broadcast the message
for _, client := range clients {
err := client.SendMessage(websocket.TextMessage, jsonMessage)
if err != nil {
log.Printf("Error broadcasting to client: %v", err)
// The client is responsible for closing itself on error
}
}
}