GoTomato/internal/websocket/broadcast.go
Sebastian Mark ab2e8c161d feat: implement stale client removal after timeout
- add goroutine to remove stale clients from the connection pool
- update client struct to track `LastPong` time
- set write deadline for websocket connections
- move package variables and const to `vars.go`
- log additional information when broadcasting errors

🤖
2024-11-21 21:48:57 +01:00

35 lines
884 B
Go

package websocket
import (
"encoding/json"
"github.com/gorilla/websocket"
"time"
"git.smsvc.net/pomodoro/GoTomato/internal/helper"
"git.smsvc.net/pomodoro/GoTomato/internal/shared"
)
// Sends continous messages to all connected WebSocket clients
func SendPermanentBroadCastMessage() {
tick := time.NewTicker(time.Second)
for {
// Marshal the message into JSON format
jsonMessage, err := json.Marshal(shared.State)
if err != nil {
helper.Logger.Error("Error marshalling message:", "msg", err)
return
}
// Iterate over all connected clients and broadcast the message
for _, client := range Clients {
// Send message to client
err := client.SendMessage(websocket.TextMessage, jsonMessage)
if err != nil {
helper.Logger.Error("Error broadcasting to client:", "msg", err, "host", client.RealIP, "clients", len(Clients))
}
}
<-tick.C
}
}