feat: refactor client handling and introduce websocket client type

- add new websocket.Client type
- change Connect and Disconnect functions to use the new Client type
- implement methods for sending commands and updating settings on Client
- update keyhandler to use websocket.Client instead of ChronoTomato.Client
- modify UpdateLoop to accept websocket.Client
- refactor ProcessServerMessages to accept the new Client type

🤖
This commit is contained in:
Sebastian Mark 2024-10-30 08:54:58 +01:00
parent b943c9d6eb
commit 0ca90b50a5
6 changed files with 25 additions and 18 deletions

View file

@ -20,16 +20,16 @@ func start_pause_resume(message GoTomato.ServerMessage) string {
}
}
func keyhandler(key keyboard.KeyEvent, client ChronoTomato.Client, config ChronoTomato.Config, message GoTomato.ServerMessage) bool {
func keyhandler(key keyboard.KeyEvent, client websocket.Client, config ChronoTomato.Config, message GoTomato.ServerMessage) bool {
switch key.Rune {
case 0: // space
cmd := start_pause_resume(message)
websocket.SendCmd(client, config.Password, cmd)
client.SendCmd(config.Password, cmd)
case 115: // s
websocket.SendCmd(client, config.Password, "stop")
client.SendCmd(config.Password, "stop")
case 114: // r
if config.PomodoroConfig != (GoTomato.PomodoroConfig{}) {
websocket.Send_updateSettings(client, config.Password, config.PomodoroConfig)
client.SendSettingsUpdate(config.Password, config.PomodoroConfig)
}
case 113: // q
return false

View file

@ -9,7 +9,7 @@ import (
GoTomato "git.smsvc.net/pomodoro/GoTomato/pkg/models"
)
func UpdateLoop(client ChronoTomato.Client, config ChronoTomato.Config, channel <-chan GoTomato.ServerMessage) {
func UpdateLoop(client websocket.Client, config ChronoTomato.Config, channel <-chan GoTomato.ServerMessage) {
var message GoTomato.ServerMessage
keysEvents, _ := keyboard.GetKeys(1)

View file

@ -4,11 +4,9 @@ import (
"github.com/charmbracelet/log"
"github.com/gorilla/websocket"
"time"
"git.smsvc.net/pomodoro/ChronoTomato/pkg/models"
)
func Connect(url string) models.Client {
func Connect(url string) Client {
log.Info("Connected 󰖟 ", "host", url)
conn, _, err := websocket.DefaultDialer.Dial(url, nil)
@ -16,10 +14,10 @@ func Connect(url string) models.Client {
log.Fatal("Dial error!", "reason", err)
}
return models.Client{Conn: conn}
return Client{Conn: conn}
}
func Disconnect(client models.Client) {
func Disconnect(client Client) {
select {
case <-Done:
// session closed by remote

View file

@ -6,13 +6,12 @@ import (
"github.com/charmbracelet/log"
"github.com/gorilla/websocket"
ChronoTomato "git.smsvc.net/pomodoro/ChronoTomato/pkg/models"
GoTomato "git.smsvc.net/pomodoro/GoTomato/pkg/models"
)
var Done = make(chan struct{})
func ProcessServerMessages(client ChronoTomato.Client, channel chan<- GoTomato.ServerMessage) {
func ProcessServerMessages(client Client, channel chan<- GoTomato.ServerMessage) {
var serverMessage GoTomato.ServerMessage
defer close(Done)

View file

@ -9,35 +9,37 @@ import (
GoTomato "git.smsvc.net/pomodoro/GoTomato/pkg/models"
)
func sendClientCommand(client ChronoTomato.Client, msg GoTomato.ClientCommand) {
type Client ChronoTomato.PomodoroClient // New websocket client
func (c Client) sendClientCommand(msg GoTomato.ClientCommand) {
messageBytes, err := json.Marshal(msg)
if err != nil {
log.Error("Error marshalling!", "reason", err)
return
}
err = client.Conn.WriteMessage(websocket.TextMessage, messageBytes)
err = c.Conn.WriteMessage(websocket.TextMessage, messageBytes)
if err != nil {
log.Error("Write error!", "reason", err)
return
}
}
func SendCmd(client ChronoTomato.Client, pwd string, cmd string) {
func (c Client) SendCmd(pwd string, cmd string) {
message := GoTomato.ClientCommand{
Command: cmd,
Password: pwd,
}
sendClientCommand(client, message)
c.sendClientCommand(message)
}
func Send_updateSettings(client ChronoTomato.Client, pwd string, settings GoTomato.PomodoroConfig) {
func (c Client) SendSettingsUpdate(pwd string, settings GoTomato.PomodoroConfig) {
message := GoTomato.ClientCommand{
Command: "updateSettings",
Password: pwd,
Settings: settings,
}
sendClientCommand(client, message)
c.sendClientCommand(message)
}

8
pkg/models/client.go Normal file
View file

@ -0,0 +1,8 @@
package models
import "github.com/gorilla/websocket"
// Represents a websocket client
type PomodoroClient struct {
Conn *websocket.Conn // The websocket connection of the client
}