feat: refactor client handling and introduce websocket client type
- add new websocket.Client type
- change Connect and Disconnect functions to use the new Client type
- implement methods for sending commands and updating settings on Client
- update keyhandler to use websocket.Client instead of ChronoTomato.Client
- modify UpdateLoop to accept websocket.Client
- refactor ProcessServerMessages to accept the new Client type
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6 changed files with 25 additions and 18 deletions
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pkg/models/client.go
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pkg/models/client.go
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package models
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import "github.com/gorilla/websocket"
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// Represents a websocket client
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type PomodoroClient struct {
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Conn *websocket.Conn // The websocket connection of the client
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}
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